This week a new edition of CES took place, 2025 to be more exact. Within Sony itself, it was present with the most interesting announcements, the first of which is related to future projects they have within the world and the series. Then, he presented new technology that may arrive within the next few years, which will take us one step further if we talk about immersion within the world of video games.
A technological concept was revealed that takes the gaming experience much further than many players might think. This advancement would allow users to interact with worlds like that of The Last of Us, not only by seeing and shooting enemies, but also by sensing smells related to the game’s environment. Whether it is the setting of the stage, food and even what comes from rivals or allies.
The core of this proposal is reflected in a cube made up of ultra-high definition screens that surround the user in a completely interactive environment. Unlike VR, this technology does not require viewers, since the screens form a physical space that simulates the game universe. Additionally, the concept includes “engaging audio” and “interactive aromas,” designed to recreate detailed atmospheres. For example, in the demo based on The Last of Us, players fired simulated weapons at clickers while smelling associated odors, such as decaying mushrooms.
Although the trailer used elements adapted from the famous Naughty Dog title, it was made clear that this is not an expansion of this universe and they are not confirming a new installment. Rather, it is a proof of concept that could be extended to other iconic franchises. Technology seeks to redefine how interactive entertainment is perceived, mixing the sensory with the digital.
For Sony, the implementation of this system faces great challenges. Its complexity and current costs place it still years away from being available for sale to the general public. Despite this, this development signals a promising direction in the future of video games, with the company leading the charge towards more immersive and innovative experiences. It remains to be seen if there are more significant advances in subsequent years.
Via: IGN