The Japanese company Nintendo is known for its protection of intellectual property and, in something that has already become jokes and memes, threatening to sue anyone who seems to be a threat. Within that campaign, they have once again been at the center of controversy after issuing a copyright warning against a YouTube channel that is dedicated to reviewing portable emulation consoles.
Retro Game Corps image
The claim comes about a video that, although it was an educational demonstration and had no impact on the market, Nintendo considered it a violation of its copyright. This is the Retro Game Corps channel, a channel with more than half a million subscribers, which specializes in analyzing modern portable devices such as AYANEO, Anbernic and Retroid, capable of emulating classic console games such as NES, SNES, Game Boy, N64 and even Wii U. And according to its owner, named Russ, he has received this copyright warning from Nintendo due to the video showing the emulation of the company’s games.
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In a post from the channel’s owner on While he acknowledges that game emulation can be legally questionable, he argues that Nintendo should not go after channels that simply show off the functionality of these devices.
In this post he states: “it seems that my worst fears are true and that Nintendo is specifically targeting me,” adding that his Wii U video was removed, “and I received another copyright strike, even though this Wii U video presentation was no different from all the tech demos and reviews I’ve previously done on this channel.”
Nintendo’s decision has sparked debate among YouTube users, who question the legitimacy of these measures, especially considering that the Wii U console is no longer in production and its online store has been closed. Among the responses to the post on X, some argue that Nintendo “is allergic to free marketing,” while another comments: “How stupid of them. “That’s why I try to never show any original Nintendo material in emulation videos for Wii U or Switch, because they’re crazy about that.”
A new Nintendo controversy that generates more tension between the video game company and online content creators, who for this and other reasons often face legal challenges for their use of copyrighted material. Something that, as they indicate, not only limits their creativity, but surely discourages them from, for example, wanting to produce and upload videos of games or consoles linked to certain brands.
Shigeru Miyamoto claims that Nintendo does not want to get caught up in the “console war” because it does not need it and wants to continue making games for “three generations of parents and children.”
The legendary creator of Super Mario and The Legend of Zelda, Shigeru Miyamoto, has expressed his desire for Nintendo to stay out of the well-known “console war”, in a panorama where competitors such as PlayStation and Xbox continue to focus on perfecting technical specifications. These statements were made in a recent interview with (url=https://www.tarreo.com/noticias/804910/Shigeru-Miyamoto-afirma-que-Nintendo-no-quiere-quedar-atrapado-en-la-guerra- of-consoles-because-you-don’t-need-it-and-you-want-to-continue-making-games-for-three-generations-of-parents-and-children(/url), in which Miyamoto addressed the opening of the Nintendo Museum in Kyoto, a space designed to preserve the company’s legacy and educate visitors about its rich history.
Unlike Sony and Microsoft, which are developing next-generation consoles with focuses on advanced technology, such as the PS5 Pro and a successor to the Xbox Series X, Nintendo has achieved notable success with the Nintendo Switch, which does not compete in terms of power, but it has surpassed all consoles in sales.
Miyamoto stressed that his intention is for both employees and “three generations of parents and children” to understand the true meaning of Nintendo, distancing them from disputes over hardware specifications and console performance. “I hope they understand Nintendo and don’t get caught up in what is sometimes called the ‘console war’, like technical specifications or how to improve the performance of consoles,” commented the iconic developer.