It was in the early 2000s when we were finally able to see an adaptation of the adventures of Scooby-Doo and his companions from Mysteries Inc. The legendary series of Hanna-Barbera It showed us how supernatural monsters and spirits from hell tormented humans, but ultimately were revealed to be villains with excessive ambition.
So well received was James Gunn’s first scripted film that Warner Bros. Pictures greenlit a sequel that attempted to repeat the same trick with Freddie Prinze, Jr., Sarah Michelle Gellar, Linda Cardellini, Matthew Lillard and Neil Fanning in the leads. It grossed over $180 million worldwide and The production presented a post-credits scenewhich was not too common in 2004.
In it, we can see Scooby-Doo playing with… a Game Boy Advance SP. Yes, the dog had the Nintendo portable console between his paws and was playing a few games. Scooby-Doo 2: Monsters Unleashedthe video game that adapted the events of the film. Here is the complete sequence.
And what was all this for? Well, it turns out that it was necessary to enter the code that is seen on the screen before the final scene of the work published by THQ. If we did it, It will be revealed who is the main culprit of all the misdeeds, but if we did not have the correct letters and numbers, the mystery would never be revealed.
Of course, there was another version of Scooby-Doo 2: Monsters Unleashedwhich was for PC, and in this case the same code was used to activate a strange additional minigame called Dance the Fright Away. In it, you had to win a battle between the villain and the members of Mysteries Inc.
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