One Hearts of Iron IV player has spent more than 3,200 hours in the strategy game, just writing his review on Steam to deliver his experience. And as he indicates in his extensive text published on Steam, he would not recommend it, also receiving a mocking response from the developer, which in turn has angered the community and sparked a discussion.
We're talking about Paradox, creators of Hearts of Iron IV, in which players take control of a nation and must guide it through World War II. “Victory is within your reach! Your ability to lead your nation is your supreme weapon, the Hearts of Iron IV strategy game allows you to take command of any nation in World War II; the most exciting conflict in world history,” indicates the description of it on the Valve platform. Game that was launched in June 2016 and that in this period of time, has received 3 free and 4 paid expansions.
You can read: Player accumulates 200 STEAM bans and has spent $3,500 dollars on games to achieve it: he collects them as “a form of entertainment”
This means that there is enough content for those who want to explore everything to keep themselves quite busy, something that apparently happened with this player who has dedicated more than 3,200 hours to it. And even though Hearts of Iron IV has a 91% approval rating on Steam, this player has given it a “Not Recommended,” largely criticizing Paradox's approach. (/url)
“After 3,263 hours I finally decided to submit my review. “I waited until the last unnecessary DLC came out (Trial of Allegiance) to see if the developers care more about making money from the broken game or rather worrying about fixing the core mechanics and putting some logic into the game,” he alleges at the beginning of your text.
In his complaint he indicates that the developers prefer to add new content rather than fix bugs. Additionally, he is bothered by the game's questionable logic: like seeing naked soldiers survive -50°C and anti-aircraft equipment only works against specific aircraft.
Paradox responds with sarcasm and the community is upset
As you can see in the review reply thread, there's one from a Paradox employee who says: “I'm sorry to hear that your 3,263 hours with Hearts of Iron 4 were a disappointment. We'll work hard to make your 3,264th hour as most satisfactory possible.
The response has received angry reactions from other players, who consider the response childish and unprofessional, since the player has written a detailed review and expressed valid criticism. “It seems that Paradox does not have a budget for Public Relations… what a joke of an answer” indicates one, while another says that it is a “Funny Answer”, but that the user is right because “there are some errors that have not been solved despite of many reports.”
Although on the other hand, other players are on the developer's side saying, “I loved this response from the developer; the tone was perfect for the type of reviewer and reviewer I was. This review is just ridiculous and honestly the person who wrote it needs help on several levels. “This review is the equivalent of going to a restaurant every day for years, always complaining about the food, yet cleaning your plate each time to return the next day.”
“3,275 hours in a game is honestly alarming and I can only imagine what this person's real life is like,” he says.
A debate that once again makes clear the importance of communication between developers and the gaming community. But also how the addition of extra paid content can sometimes work against developers, since many players see this as an effort to just “get more money from them,” as this user claims.
Another Steam user did something similar: he said in his review that the game “was fine for the first 20,000 hours.”
Using this tool that allows you to leave reviews of the titles that users buy and play, so that those who have not done so yet can get an idea of what it is like according to the players themselves, one of them has used this platform to express his opinion about a title, but after spending more than 21,000 hours playing it.
An impressive amount of time that could lead one to think that it would also lead to this player expressing his opinion at length and providing many details. But this did not happen since on the contrary, it was quite direct and concise, leaving almost as a joke a review that says: “I guess it was fine for the first 20,000 hours.”
(FUENTE)