In Helldivers 2, players must divide their fight to fight against two enemy groups simultaneously, Terminids and Automata, both factions being totally different in their functioning and, apparently, in difficulty, which makes players not feel comfortable facing the legion of robots, but against that of insects, and everything indicates that the reason is balance, since automatons are much more deadly than insects.
The automatons are characterized by having a greater ease of killing during the fight, because the shots, rockets and blows are more accurate and deadly, which has generated frustration among the players, who find that these missions result in a spiral of constant death where they respawn and die too quickly. This frustration has been reflected in discussions on platforms like Reddit, where players express their desire to avoid planets dominated by automatons.
Some community members have pointed to the difficulty of previous quests, such as Defense of Draupnir and Mantes Major Order, as examples of how automatons can make quests nearly impossible to complete for most players, or the case as well. of Malevelon Creek, better known as 'Robot Vietnam', as the planet is too difficult to secure despite efforts. Additionally, players have noticed an increase in automaton lethality after a recent update, exacerbating feelings of injustice and frustration. Players mention that the automatons are using unexpected tactics, such as launching flares from a range higher than the characters' vision area, in addition to claiming that they deliver hits so accurate that they ignore armor and leave them on the brink of death too easily, making it even more difficult for players to survive on the battlefield.
Many players agree with this difference in difficulty, in addition, they are skeptical that the developers have sent them almost entirely to liberate planets infested with insects, one of the few exceptions being the campaign to liberate the robots highlights. Based on this imbalance, the community postulates that for the moment they have abandoned campaigns against automatons to balance the fight against them, and it is likely that in the future the objectives will be focused against them.
Files assure that the termiticide is not safe for humans
As if the problem of exaggerated difficulty of the automata was not enough, it seems that the problems with the insects will continue. Thanks to players' progress in the campaign, the developers have announced the implementation of termiticide dispensing towers, which could lead to the complete eradication of terminids on some planets. However, concerns were raised within the Helldivers community by the emergence of files that the termiticide may be harmful to humans, raising questions about the future of missions and challenges on termiticide-controlled planets, as Insects could return and in a worse way.