We are all coming together and suddenly: Street Fighter 6, Mortal Kombat 1, Tekken 8… Even Guilty Gear Strive has come to Xbox with crossplay! You can play them with your usual controller, it would be missing, but if you are passionate about fighting games, it is normal that you have an arcade joystick at home. Or a Fightstick if you prefer. That said, Razer puts a new proposal on the table for PlayStation and PC, but given its design, a different name will have to be found: despite the fact that the Razer Kitsune offers 12 buttons, does not have a lever
The concept of un fightick sin palanca It’s not something new – we’ve been seeing it over the last couple of years and it’s based on replacing the directions with additional buttons displayed along with those for punches, kicks or attacks to benefit the position of the hands and, in the process, take advantage of to reposition the top direction of the stick for a new button at the height of the thumb. The reason? So it happens to function like the traditional jump button.
Said like this, it might seem like a cumbersome process, but the truth is that this type of controls has been seen more and more frequently in official competitions as an alternative to traditional fightsticks. And, faced with that reality, the Razer Kitsune has two additional advantages: low-profile linear optical switches and that it has been designed in direct collaboration with Capcom.
Thus, the Osaka company not only guarantees that the Razer Kitsune is optimized for Street Fighter 6but rather anticipates that it will be approved for its official competitions and the Capcom Pro Tour.
Although, already put, Razer has also taken the opportunity to offer two alternatives based on the most emblematic fighters of the saga. The Razer Kitsune Chun-Li Edition and the Razer Kitsune Cammy Edition
Design-wise, the Razer Kitsune is much thinner than traditional fightsticks (you won’t be able to open it up like a box and tuck cables inside with this one) but it’s also lighter. Its cable is USB Type C, so you won’t have to carry it rolled up if you take it out of the house. Besides, the edges use Razer’s Chroma technology so that it lights up depending on what happens on the screen or on a programmed basis. An interesting way to make explosive finishing moves more enjoyable.
And yet, we are left with two transcendental questions on the table -pun intended- the release date and the price. Although, Razer already anticipates that we will soon have these details.
If there’s a good time to bring out a stickless Fightstick, this is it. Not only because of the quantity and quality of current fighting games, including the return of the titans of the genre, but also because more and more is committed to offering a gaming experience that allows classic control systems and modern alternatives and more. simple share games on equal terms.
And we are not going to deny it, if we have a competitive spirit, launching a hadouken with a millisecond advantage can be what sentences a fight.
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