Microsoft e Bethesda they had a troubled week after the disastrous launch of Redfallwith the open world first-person shooter of Arkane Austin that was harshly criticized by critics and the public for his many problems in different aspects of the game. Companies will no doubt have learned several lessons from the entire ordeal, including, for example, clear communication about crucial performance details before launch. Which Microsoft will avoid doing with the expected Starfield.
That Redfall will not have a 60 FPS mode at launch it was announced a few weeks before its release, with the assumption up to that moment that this would not be the case and throwing players off balance. With the upcoming Starfield, however, Microsoft will communicate things much more clearly. In fact, in a recent interview with Kinda Funny Gamesto the question whether or not the company will explicitly confirm performance targets of the sci-fi RPG on Xbox Series X/S ahead of its release later this year, the Xbox CEO Phil Spencer has confirmed that it will. In the same interview, Spencer said that Microsoft did a better job of assisting development of Starfield after the Bethesda acquisition compared to Redfall.
Microsoft and Bethesda will reveal many new details about the game during the Starfield Direct scheduled for June 11thso hopefully this is where we’ll also talk about his console’s frame rates. Starfield will come out September 6th per Xbox Series X/S e PC.