Six years after Breath of the Wild comes its sequel direct with Tears of the Kingdom for Nintendo Switch. Now what is the future of the saga The Legend of Zelda? Are there plans for the next one? Well it seems so.
He new game in the zelda saga has been following hints in several published interviews with director Hidemaro Fujibayashi and producer Eiji Aonuma that have been compiled by Kotaku.
“It seems likely that Fujibayashi already has plans for the next Zelda game, although he hasn’t told Aonuma yet,” He said Zachary Small, contributor to The New York Times and recent interviewer for both.
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Not surprisingly, they are still actively working on one of the Nintendo’s most popular franchisesbut it may be surprising because The Legend of Zelda: Tears of the Kingdom has been on the market for a day.
The next game would certainly come to the new nintendo consolepossibly a Switch Pro or Switch 2, whose release date is not expected before April 2024.
What can we expect now new from zelda? Apparently not even Aonuma knows and there are some interesting quotes from their recent press tour that have fans speculating.
Link may look at BOTW or even Twilight Princess, but it is not known
“It’s very possible that from now on we’ll see further character development along with changes in his personality as the franchise progresses,” Aonuma told The New York Times of Ganondorf.
“Ganondorf is an ingredient that we use to complement the gameplay.” Regarding Zelda, her fans have already given up all hope that she will leave her role as a deuteragonist and become fully playable. Will it come with the new?
“We think the most important thing is this gameplay idea,” Aonuma told Vanity Fair. “If it turns out that the particular gameplay we’re trying to bring to fruition would be better served with Zelda in that role, then it’s possible we’ll go in that direction.”
But the producer ends by saying that “since we’re not sure what the next gaming experience is going to be, we can’t say what the next step for Zelda is going to be.”
Some players have been divided by the twist on the Breath of the Wild open world, something that ups the ante in Tears of the Kingdom. “When you think of games from the past that we’ve worked on, with puzzles to solve in one way, that way of developing games is from the past.
Now I am glad that I have reached the method where we give many options and there are many answers to the same problem; they can all be potentially correct,” Aonuma told Game Informer.
I’m happy to have gotten to this style of development.” It seems that the team is going to be with the evolution in their gameplay, but they also talk about how an idea abandoned in one game could return in another.
Ultimately, Nintendo never considered changing the map for the Zelda sequel Breath of the Wild and its new features were excluded due to Wii U limitations.
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“This is something I think Miyamoto-san has said before, but when you have an idea and try to make it work to no avail, you don’t let it go,” he told Game Informer again.
“Instead, wait for the perfect opportunity to come along. Those ideas—and I think that’s true of our developers—stay in their heads; they keep them with them as they get on with their work.
When those things accumulate and the right opportunity presents itself, we find the opportunity to put those ideas into practice.” An interesting way of never ruling anything out, at some point it can work.
So, what ideas have been accumulating to the terminar Tears of the Kingdom? Neither Aonuma nor Fujibayashi say it: “I have some in mind, but I’m not sure I can share them here,” the latter told Polygon.
“I wouldn’t want to spoil the surprise for people.” Aonuma was also straight.. “Yeah, no, that would cause me trouble,” he was saying sincerely. “So please don’t do it.”
After The Legend of Zelda: Tears Of The Kingdom, its director is already thinking about the new Zelda for Nintendo watching the still successful Breath of the Wild.