One of the great successes of PlayStation during the PS4 era was to take advantage of the gap that opened between the indie scene and Xbox with the console that followed the Xbox 360. During that time, the PS4 was considered the home of the indie and this led to to the creation of specific strategies for the sector, which remain until today. Recently, the head of the division dedicated to it spoke about what’s coming for independent developers.
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PlayStation is already thinking about indies made by AI and also about a price increase
During an interview with Gamesindustry.biz, Shuhei Yoshida, head of PlayStation Indies, talked about the changes the scene could experience in the short term. According to the Japanese executive, it is possible that independent developers and publishers will be motivated to charge more for their games now that the industry standard is $70 USD, at least for AAA and the most famous titles in the world. gaming. This change would be positive, according to Yoshida, as gamers have shown that they are willing to pay for a good title: “I think it helps, as it creates more room for indies to price their games. Some quality indie games have a price of $40 USD, and people are happy to pay for that price.
You can play Viewfinder at WASD event this weekend! @WASDlive_ @Viewfinder_Game https://t.co/AxPu6ONySu
— Shuhei Yoshida (@yosp) March 31, 2023
On the other hand, Yoshida referred to the advent of artificial intelligence tools and the benefits they could bring for independent developers: “AI tools will be used in the future, not only to create assets, but also for animations, behavior and even debugging. I’m really excited about how game developers will make use of these tools to create some gaming experiences that weren’t possible in the past. So I’m a big fan.”
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