I think decades will pass, the ways of playing video games will change, but many classics like World of Warcraft will remain alive and will be just as popular in these 20 years of Blizzard’s MMO life. All this despite having some mysteries that have never been solved or that have definitely been overlooked by the community.
One of them has not been solved for 15 years and it is partly a typing error by the developers. We are talking about the Val’nayr, Hammer of Ancient Kingsel (hammer of the ancient kings) and that one of the most powerful weapons of the original expansion of World of Warcraft: Wrath of the Lich King, since it activated an effect that could absorb a quantity impressive damage. Weapon that, according to the Kotaku media, contained an additional zero among its statistics, which increased the absorption of damage by a factor of ten.
You can read: Blizzard bans 120,000 World of Warcraft Classic accounts that used bots to create gold and sell it for real money
This means that when it activated an eight second shield on use, it would allow the user to absorb up to 20,000 damage, but because of a typo, which no one had noticed or removed for 15 years, that stat had an extra zero at the end, which made Val’nayr able to activate a shield that would absorb 200,000 damage instead.
This bug was carried over to the Classic iteration of the Wrath of the Lich King expansion, and now, several months after the expansion’s release, someone realized that the stats were wrong. So to the bad of the players who either did not realize it during these 15 years or who, on the other hand, if they noticed this but had kept it quiet or received it as something normal, it has been fixed and will not be present in the future.
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