There are people who are pretty bad at video games and as much as we love them, we always choose the lowest possible difficulties to have a pleasant and almost hassle-free ride. But on the other hand, there are those who even the highest difficulty levels are not a challenge for them, even when falling in combat in a game means permanent death.
This is what apparently will happen in the expected Diablo IV, since as Adam Fletcher, who is the director of development of the global community of Diablo 4, has indicated, playing PvP in extreme mode will mean that you will have to worry about suffering one of these permanent deaths. Affirmation that Fletcher delivered answering to a question from a fan on Twitter, who said, “If you’re playing hardcore and you die in PvP, is it permadeath or…?”, to which Adam responded with a simple “Permadeath”.
You can read: Blizzard Says Diablo 4 Isn’t “Meant To Be Played Forever” Because It Has An Ending
Actually, though, this doesn’t mean you should stop playing the mode by dying “forever” as the term suggests, as Fletcher later clarified in another tweet, that if you die in PvP while playing hardcore, “you’ll have to create a New Character”. He also clarified that if someone doesn’t want to lose their character while playing hardcore, they should just avoid the Fields of Hate, the area where PvP takes place.
So it’s just up to the player if he wants to take a chance, giving Diablo IV a bit more difficulty, living a bit of an extreme experience due to this permadeath in hardcore mode, which is something new in PvP, since previously hardcore players didn’t they had to worry about having to start from scratch when defeated.
We remind you that Diablo IV will have a new test phase during the weekend of May 12-14 and you can find all the information in this post.
Editorial: Gaming / Facebook / Twitter / Coverage / Instagram / Discord