Final Fantasy XVI is just a few months away from its official release and, certainly, the hype is through the roof. However, the temporary exclusivity of PlayStation 5 is still a controversial topic that gives a lot to talk about. That being said, the lead project manager praised Sony’s next-gen hardware.
As we told you, Square Enix confirmed that the JRPG has already reached the gold phase and is ready to debut this summer. In parallel, director Hiroshi Takai revealed more information about the project and its development process in a recent post on the Official PlayStation Blog. There, he talked about the possibilities offered by the next generation console.
The Japanese manager explains that the 2 things that most caught his attention about the PS5 were the speed of the SSD and the size of the memory. He comments that he has worked with many platforms throughout his career, and that “many didn’t strike the right balance between hardware capabilities and memory size.”
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Hiroshi Takai suggests that the graphics of FF XVI are only possible thanks to the PlayStation 5
Along these lines, Hiroshi Takai comments that the PlayStation is different because it comes with enough memory installed to take full advantage of the hardware. “As for the SSD, while we were developing the game, I was surprised at how fast it was,” he noted.
The Japanese creative says that they wanted Final Fantasy XVI to have the best graphics possible, so they put a lot of effort into the fine details of the characters and environments, as well as the quality of lighting and shadows. Right away, he points out that getting the models rendered on screen is resource intensive. “This is only possible thanks to the memory size of the PlayStation 5,” he said.
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Hiroshi Takai points out that Clive, the protagonist, deploys a large plethora of attacks, and that all the effects and animations fit in memory. On the other hand, he points out that going from a cinematic scene to gameplay and vice versa is only possible thanks to the SSD.
Finally, the director of Final Fantasy XVI commented that the action and role-playing title will take advantage of the adaptive triggers and haptic feedback of the PS5 DualSense to improve immersion and represent details that “we have never been able to before, such as air movements.”
Certainly, it is not the first time that members of the development team praise the technical capabilities of the Sony console. A few weeks ago, Naoki Yoshida and Ryoto Suzuki stated that the video game’s “next-generation” fighting is only possible thanks to the power of next-gen hardware.
But tell us, do you expect this action title? Do you think it will meet the expectations of the fans? Let us read you in the comment box.
Final Fantasy XVI will debut for PlayStation 5 on June 22. You can read more news related to this long-awaited Square Enix JRPG if you click on this link.
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