Gamefam, a developer of games and experiences within Roblox as one of Sonic, announced last year that it had raised $25 million from investors, further seeing its team grow to over 100 people. Among them is Joshua DeBoer, who, as Polygon reports, realized that he was doing a job that should be done by a person in a higher position than his, so he began to ask his colleagues if he was experiencing what same.
A small investigation in which DeBoer realized that among the team, there were other employees who were also being underpaid, ensuring that “people were definitely being paid very unfairly compared to me, in a remarkable amount “. But after raising his complaints with Gamefam CEO Joe Ferencz, he became angry with the worker, according to DeBoer, telling him “do you think it’s good to go among your colleagues and spread dissatisfaction? You have to be seen as a leader if you want to stay here for a long time,” further handing them paid leave to take time to think about whether he wanted to be a “team player” or a problem for the company, according to chat logs reviewed. by Polygon.
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Measures that caused the worker to take his case to the National Labor Relations Board (NLRB), an independent federal agency that watches over the rights of employees, alleging that Gamefam retaliated against him for discussing salary with His work partners. Thanks to this, the company reached an agreement with DeBoer, paying him $5,000 in unpaid bonuses. and in addition, the company also agreed to post a notice and send an email reminding Gamefam workers of their rights, where they say: “We will NOT tell you that you are toxic or poisonous to the company if you talk to your co-workers about payment” .
The filing of DeBoer’s complaint with the NLRB adds to the growing controversy surrounding the alleged overwork and low pay facing Roblox developers, including Gamefam. So far, the company has not responded to Polygon’s request for comment.
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