The year started with bad news for players waiting for Redfall, since it was confirmed that the title will require a permanent Internet connection even to play alone. As expected, criticism from players was not long in coming and there are fans upset by this requirement.
Fortunately, Arkane has listened to the criticism and is already working so that the permanent connection is not necessary when playing solo. This was confirmed by Harvey Smith, game director, who stated that they are aware of the requests of their community and that they will do everything possible to comply with them.
Find out: Will the physical edition of Redfall bring a disc? Bethesda responds to the controversy
Related video: 2 years from the Xbox Series X | S
Redfall will remove the permanent connection requirement for solo games
Smith stated that he understands the criticism of the players and believes that they are legitimate, since there are contexts where it is not possible to have a constant connection to the Internet if you want to play alone. For this reason, they have already started working to eliminate this requirement in the future. However, it is not known if everything will be ready for the game’s debut.
“There are people who live in places where there are blackouts or their broadband sucks, or they are competing with their relatives, because their mom is watching a movie or their brother is on another device. So I think it’s a legitimate criticism. I “We take with a lot of empathy. We listen. And we’ve already started working to address this in the future,” the developer said.
He clarified that this change will require a lot of work, as they have to make adjustments to the encryption of saved games and the user interface. Smith made it clear that they are still investigating the feasibility of the process, adding that they will not sit idly by in the face of criticism.
“So we’re looking into it — I can’t promise anything — but we’re actively looking into it and working to fix it in the future,” the developer added.
Finally, he explained that the game was planned with a permanent connection, not for DLC or microtransactions, since the game will not even have a content store. The real reason was accessibility.
“It allows us to do some accessibility things. It lets us keep track, for example, if everyone is falling down the stairs and dying, that shows up. So we can modify the code for the stairs. There are reasons to do it that we don’t are insidious,” Smith said.
In case you missed it: Redfall shows a new trailer that shows its chilling world
Redfall will arrive on Xbox Series X | S and PC on May 2. Find more news about the title at this link.
Related video: Who is to blame for the Starfield delay?
Editorial: Gaming / Facebook / Twitter / YouTube / Instagram / News / Discord /Telegram / Google News
Leave a Reply