That Avatar: The Sense of Water has been a success, it is a fact. The new one movie of James Cameron has collected since his premiere a whopping 2,267.9 million dollars.
The return to Pandora already promised a lot in the film’s trailer, and it has met the expectations of the public and, naturally, of Disney, which has had a joy at the box office to finish off 2022.
Despite everything, there are aspects of Avatar: The Sense of Water that have received criticism from a sector of the public, such as the use of High Frame Rate (HFR in its acronym in English).
As reported by The Direct, James Cameron has recently addressed the use of this type of photography that doubles the normal rate of frames per second (FPS) for a film, raising the rate from 24 to 48 FPS.
A cloud in the blue sky from Avatar: The Sense of Water
A section of the audience finds this kind of speed in film footage annoying, and was conveyed to James Cameron by a fan at a screening of the film, claiming that the high frame rate makes “the film seem a videogame”.
The director admitted that, although much remains to be improved, the use of HFR in the film is due, especially to the setting of the oceans of Pandora and to the benefit of 3D, although he admits that there is room for improvement.
“There are some people that it bothers more than others… our goal is to keep improving. It’s there primarily to help the 3D additions, but there’s a lot more progress to be made.”
James Cameron pointed out that the complaints come mainly from the scenes on land, as the sequences that take place underwater are greatly benefited by the use of high frame rates.
Avatar: The Sense of Water is nearing the end of its box office run, although it is still available in numerous theaters more than two months after its release.