STADIA, Google’s cloud gaming service, died earlier this year. The company promised that some of its infrastructure would remain available for its teams to take advantage of on YouTube, Google Play, augmented reality, and third-party projects.
However, Google will not keep its word, as it has just buried the last remains of STADIA forever. This means that it will stop supporting its infrastructure and some of its cloud technology. Which reaffirms that the service was a resounding failure.
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Google will completely shut down the remains of STADIA
Google’s original plan was to offer some of the STADIA technology to third parties and use it on Google Cloud as well. We know that companies like AT&T and Peloton had access to their tools; however it will no longer be possible.
This is because Google has already closed the streaming service that powered STADIA and that were the last remnants of its platform. Its promised use was only very limited, and apparently it won’t be available to your internal teams as such either.
Some executives like Phil Spencer, head of Xbox, praised the STADIA technology; however, he pointed out that Google made a mistake in applying it in its service model. With this recent closure, STADIA has already disappeared completely.
In the end, Google only rescued control of its service from death. Released an update to enable Bluetooth support for PCs or mobiles, as it wasn’t available initially. So players who kept the controller can use it on multiple devices.
In case you missed it: “Goodbye, cowboy”, Google pays tribute to the STADIA team before its closure
Find all the news related to STADIA and its closure at this link.
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