After the recent news of the cancellation of the new Titanfall, EA is back in the spotlight. As reported by GamesIndustry.biz, the company it plans to lay off 6% of its employees and cancel some projects.
All of this would be part of a restructuring plan which also includes the optimization of the company’s real estate portfolio and the refocusing of its efforts regarding growth opportunities.
here is theoriginal article and, below, the tweet:
“As we drive greater focus across our portfolio, we are moving away from projects that do not contribute to our strategy, reviewing our real estate footprint, and restructuring some of our teams” – EA CEO Andrew Wilsonhttps://t.co/UZZjj1HR9U
— GamesIndustry (@GIBiz) March 30, 2023
According to the company’s latest annual report dated March 2022, there were 12,900 confirmed employees, so a 6% cut – according to that figure – would mean 774 people made redundant. In a memo sent to staff about the job cuts, EA CEO Andrew Wilson stressed that the company “is operating from a position of strength” and that, in the future, will focus on a handful of strategic priorities: making games with large communities, making the most of these communities through social/creator tools, and “creation of interactive success stories”.
“As we focus more on our portfolio, we are moving away from projects that do not contribute to our strategy, by reviewing our real estate footprint and restructuring some of our teams”Wilson said.
Finally, the CEO added: “this is the most difficult part of corporate renewal and we are working on the process with the utmost care and respect. Where we can, we are providing opportunities for our colleagues to move on to other projects. Where this is not possible we are providing severance pay and additional benefits such as health care and career transition services.”
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