Metroid Prime Remasteredthe remaster of the 2002 GameCube game, was released by surprise after a Nintendo Direct and it’s already one of the best games on the Nintendo Switch: if you’ve never played it, it’s a real must-have.
It’s surprising how fresh a game from 20 years ago remains, in which everything is intuitive… although there are some things that the game doesn’t explain to you. For example, did you know that Samus can jump from his morphosphere form?
Metroid Prime Remastered analysis
The capacity of jump into the morphosphere it has some history. In the original Metroid Prime, you could NOT do this: the only way to jump was by boosting yourself with the bombs. But the Wii Metroid Prime Trilogy remaster did include the ability to do a little morph ball jump, which you got as another ability (saltosphereor “morph ball jump”) by getting the bombs.
Newer Metroid games, like Wii’s Metroid Prime 3 and Switch’s Metroid Dread, too included the default saltosphere from the moment you morphosphere, without it even being mentioned in the inventory. And so it is also in Metroid Prime Remastered for Switch.
How to jump with the morphosphere in Metroid Prime (saltosphere)
First of all, you must get Samus’s morphosphere ability (turns into a ball that can be put through narrow nooks, in third person). It’s almost the beginning of the game, it’s the second ability you get.
If you play with the dual stick control (which is the new modernized control scheme) you probably won’t have had any problems finding this movement, since you only have to press the X button.
But, here’s the catch: if you play with the motion control scheme, like on Wii, you can beat the game without noticing this move, since there is no button assigned to it, instead the jump is done with a thump of command.
How to jump with morphosphere according to your control scheme:
with control type dual lever: Press X or do a small push with the Right Joy-Con/Pro Controller up. It’s a dry hit. with the kind of control pointer: Do a small push with the Right Joy-Con/Pro Controller up. It’s a dry hit. with the kind of hybrid control: Same as above With the type of classic control: the same as the previous
If you play with gesture control, you can adjust the sensitivity of the controls to perform the gesture from the options menu.
Later, you will get the morphosphere bombs, which are used to jump and even chain jumps: if you put it on the ground, it propels you up. If you put a bomb on the ground, and just before it explodes you put another one, you can double jump: with the first boost put a third bomb in the air, and when you land the second bomb will explode, which will boost you again… And if you time it right, your third bomb will go off and you’ll jump twice as high.
That morphball double jump technique can even be a triple jump if you combine it with this morphball. But don’t go crazy, because that’s not a mandatory technique to beat the game…
Metroid Prime Remastered is now available on Nintendo Switch, at a reduced price. The physical format edition comes out on March 3. In their analysis we say that it is “a brilliant visual remastering job with bombproof (energy) gameplay, Metroid Prime remains a masterpiece.”
In fact, it’s already one of the best games of 2023 on Metacritic, and Nintendo Switch remasters of Metroid Prime 2: Echoes and Metroid Prime 3: Corruption are also on the way.