The Callisto Protocol has reportedly seen disappointing sales numbers, failing to recoup a reported budget of $162 million. This has prompted investors in publisher Krafton to lower their share price target in response.
The MK-Odyssey website claims that the game’s development reportedly cost more than 200 billion won ($162 million), a budget that the game’s sales have not matched.
During development, the game was referred to as “Quadruple A”, suggesting that no expense was spared, even though the game is a new IP in a niche genre that rarely produces massive sales figures.
For comparison, Resident Evil Village, the eighth mainline entry in the hugely popular franchise, managed 6 million units in its first six months, despite the franchise’s high profile and strong reviews.
According to Samsung Securities, Krafton expected The Callisto Protocol to sell around five million copies. However, “considering the current sales ranking, cumulative sales of 2 million copies will not be easy until this year.”