We are the first ones who tend to distrust remakes, because many times they don’t add anything of substance. If it is a game like Dead Space, which is still terrifying after 15 years, we had even more doubts. But Electronic Arts has brought forward a remake de Dead Space for PS5, Xbox Series X / S and PC that hits the bull’s-eye. let’s go with him analysis.
The story, like the original, revolves around Isaac Clarkean engineer who travels to the Ishimura space stationwhich was near the mysterious planet of Aegis IV. What seemed like an easy inspection, turns into a nightmare when he discovers that everything is invaded by necromorfoshorrible human mutations of unknown origin.
What has turned them into lethal monsters? Why did it all happen near Aegis IV? And can we escape from there? Thus begins an adventure of terror and action that is still as fresh as the first day.
Dead Space gameplay Dead Space difficulty level How many hours of gameplay does Dead Space last? How much is Dead Space and where can you play it? Hobby Consolas’ opinion on Dead Space Note: the best and worst of Dead Space
Gameplay and gameplay of Dead Space
The game system, broadly speaking, does not bring much new. We control Isaac in the third person while we explore the intricate corridors of the Ishimuraarmed first with a simple plasma cutter and later with more sophisticated weapons.
In the beginning, we will be quite vulnerable to necromorphsbut later, based on investing the nodes that we find in special work benches, we will be able to increase our health and the lethality of the weapons.
It is not just about shooting what we find, because Isaac is also equipped with a “gadget” capable of attract most objects, have them float and propel them forward. This can be used to use rods as weapons, place key objects in certain places and much more.
While this “telekinesis“can be used unlimitedly, our other ability, the stasis, should be filled in whenever possible. This allows you to greatly slow down enemies and objects (doors that slam shut, for example) and, combined with the rest of the abilities, helps to overcome the many puzzles in the game: changing switches, activating specific objects, etc.
All this was already in the original game, but it is true that weapons have been changed a bit. Now, the intensity of the shots is greater and we have to be a little more strategic to dismember the enemies step by step, which provides a tension that will leave you heartbroken. No, it will not be enough to cut off their heads…
But the main playable change is in the zero gravity zones. In the original game, we could only automatically jump from one point to another, but here we can move freely in those areas, which gives a brutal feeling of weightlessness. Not only that, but the dynamics give rise to new puzzles that, in fact, are the best of this new installment. Solve circuits face down!
Dead Space Remake – Launch Trailer
Other small changes are in the game interface itself, which, as you will remember, “pops up” in front of Isaac in the middle of the game, as if he were navigating it instead of us. All this is maintained when selecting objects or changing weapons, but the map goes from being 3D (which was a bit confusing) to a 2D one much clearer.
And we can’t forget the other big change! now isaac speaks. Don’t worry, it’s not that she has become a parrot, because she only talks when she touches her and most of the time we only hear her gasps and desperate screams. Mind you, it’s fun to hear him yell “shit, fuck!” when she suddenly she runs out of ammo. The voices are wonderfully dubbed into Spanishby the way.
The interface is direct and simple, a success of the original that here remains almost intact. If something is not broken… The great ally is the “guide line” that we can activate at any time to tell us where to go to the objective. It not only makes it comfortable to move in a huge station. Also, it can be our only thread of salvation when everything is dark…
The famous tram system it has also been refined and now we can use it more smoothly. Now, the chapters do not end when we get to them, but by meeting certain requirements. Using them from time to time is important especially to complete the side quests.
With all these ingredients, Dead Space is once again an adventure that inspires us with true terror and vulnerability at firstto gradually gain levels of action, as we “empower”.
Is Dead Space hard?
Just like in the 2008 game, here we have several levels of difficulty and, in normal mode, it results affordable, but not easy. In fact, it is likely that die several timesespecially in some final bosses whose battles are long (maybe too long, especially the final boss?) and require us to think of the trick to finish them while dodging all kinds of monsters.
The bulk of the game mixes a usually adjusted difficulty for moments of action with some puzzles that normally will not “kidnap” you for too long. Some of them were already in the original, while others have been rebuilt taking advantage of the new dynamics of zero gravity.
Starting in the second half of the game, the difficulty of the shootings grows a lotso it is important that you explore thoroughly to search for recharge items, medikits or stasis refills. The ammunition is not super abundant, although logically we are “allowed” to miss some shot or other.
It’s important too invest wisely the nodes we finds in the weapons that we really want to use or in our armor. Occasionally, We find shops where you can buy better armor, ammunition, first aid kits or weapon mods, but everything is usually quite expensive. Sniff the halls for credits and valuable semiconductors!
It should be noted that the game now emphasizes side missions. We can mark one of them so that a guide line tells us how to get there. these missions they are not complicated per se and they are based more on looking for objects from here to there. to be honest, at the playable level they are somewhat blandalthough they help us to deepen the plot and get some very valuable items.
So, overall, the game has a adjusted difficulty, but that will put you on the ropes on more than one occasion. Don’t worry, there are plenty of save stations and the game uses checkpoints before key moments!
How many hours is Dead Space?
As in 2008, we have 12 chapters to overcome that, precisely, will take us about 11 or 12 hours to overcomeunless we entertain ourselves a lot with the secondary missions.
To all this we must add the times that you will die but, as we say, there are many save pointsso you will not waste much time repeating your steps.
If you want to invest more time, in the Ishimura there is lots of hidden text and voice messageswhich will help you understand why so many people went crazy in there and where all this crisis has come from.
Price and platforms available
As usual, Dead Space is not a cheap game: it costs 80 eurosa price range that we are sadly getting used to little by little.
That price is for both PlayStation 5 and Xbox Series X/S (both physical and digital edition), but in the PC version, the price drops to 60 euros.
There is also a Deluxe edition that includes several special costumes for Isaac (you have to use them from the store’s luggage room) and costs about 90 euros. These costumes do not provide special abilities, they are only cosmetic changes.
He who had, retained
At this point, many of you will wonder if it was worth it to create a remake from a game that was so good or, rather: is it worth paying 80 euros again for something that you have already passed?
The truth is that we, who have the original relatively fresh, We have enjoyed like dwarves playing with Isaac again and the experience is gradually loaded with small changes in such a way that, when we have been around a third of the game, we are hopelessly trapped.
Its atmosphere, small changes in the story and playable news make it yes, it’s worth playing it all over again. We have done it with pleasure. Now, at 80 euros? Well, that will depend on how comfortable you are and how rushed you are to play it “again”, of course.
In any case, there is another important change that we had not entered yet: the technical section! Logically, models and textures are now much more detailedbut there are also more atmospheric effects, with areas filled with smoke or dust that were more “bland” originally.
Light is more important than everwith corridors through which sinister rays slip through the fans, flashing areas that make us foresee a terrible encounter… All this dynamically affects objects and characters to give rise to a finish that, Seen on the big screen, it leaves you shocked.
In addition, since it is a new generation game, it includes an option to play in resolution or performance mode (at 60 frames per second). Without serving as a precedent, we recommend you play in resolution mode to see everything as detailed as possible, because the action stays smooth the vast majority of the time. We have played on PS5 and the experience is very solid.
We can also change the cinematic grainy (which is not very noticeable, really) or the motion blurin addition to endless options of accessibilityas dictated by current times.
Ah, in case you had doubts: yes, the game is very very gorywith blood everywhere, dismemberments, people hanged… It’s very, very beast… so we’re happy!
But almost more important than the highly detailed graphics is the sound in a game like this. Isaac’s voice is joined by the terrifying shrieks of the necromorphs, which will make you jump more than once, accompanied by gloomy whispers in the environment, the distant sound of footsteps… If you don’t poop in the early stages of the game, you are our heroes..
And it is that the boys of Motive Studios They have done a real piece of engineering with the use of the sounds, shocks and background music that will inevitably remind you of horror classics like Alien or Atmosphere Zero.
The ideal is to be able to enjoy the game with a good 5.1 or, better, with 3D headphones. We assure you that the surround sound is the scariest thing we have ever tried. Everything is designed to add tension, from the abrupt telecommunications of our allies to the machinery that moves around us.
In the case of PlayStation 5, in addition, using the DualSense controller amplifies the experience. Los adaptive triggers they react differently to each weapon and offer resistance just before firing the energy cannon, they vibrate like crazy when we go machine gun…
Dead Space Remake – Gameplay extendido
we even notice small vibrations when we step on “organic” soil or when we move in those elevators so prone to getting stuck at the worst moment. The controller speaker it also gives us directions when interacting with certain objects, which helps a lot with immersion.
On the whole, Dead Space is a modernized experience just and necessary, much like The Last of Us Part I. It remains a must-have for any horror fan, offers a better threaded experience than the remarkable The Callisto Protocol, and is definitely a joy to play. If you already lived it, give it a chance. If you’ve never played it before, get ready to scream…
Leave a Reply