Numerous Japanese media were again allowed to conduct interviews with Yoshinori Kitase (Final Fantasy VII series producer) as well as Tetsuya Nomura (creative director of Final Fantasy VII Rebirth and Crisis Core Reunion) and other developers. This was mostly about Crisis Core: Final Fantasy VII Reunion, but on Final Fantasy VII Rebirth of course you couldn’t get past it.
First of all, it was said that work on Final Fantasy VII Rebirth is progressing very well. The reason for the long wait to announce the sequel was that we weren’t sure whether it would be a two-parter or a trilogy. As you know, that decision has now been made.
Typically, when Square Enix wraps up a Final Fantasy, only the core members stay together, with the rest being spread across other projects and teams. This time, however, the same team was able to start work on the sequel right away and all the know-how remained intact, which is why development progressed “extremely quickly”.
The makers want to dispel one of the biggest concerns of fans. Final Fantasy VII Remake only depicted Midgar and fans of the original obviously know what’s to come. Or should come. They are understandably concerned that all of this may be mapped in two more games.
Not just a summary
One would naturally perceive these concerns of the fans that the whole story can be told in a trilogy, according to the developers. Also the fears that it would be a stripped down version of the story. But: It will not only be a summary.
However, there will be some changes to the gameplay. Therefore, if players experienced the game, they might think: Has this been cut?
But that’s because the narrative structure has changed a bit because it’s a trilogy. The makers indicate that the order in which you visit places could change. But the principle is not to cut anything.
The focus of the story is unchanged. There would of course be new mysteries and mysteries, so fans of the original could also enjoy the remake trilogy in a new way. The challenge that was taken on was to incorporate these new secrets without deviating from the original.
via Gematsu, Artwork: Final Fantasy VII Rebirth, Square Enix
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