The event for the 25th anniversary of Final Fantasy VII was everything that fans of the seventh installment expected. A first look at Final Fantasy VII Rebirth filled us with excitement, and the nostalgia hit came with the announcement of Crisis Core: Final Fantasy 7 – Reunion. The zack’s return It will be a spectacular face lift.
Now, a huge amount of details have been revealed by the development team. At IGN, producer Mariko Sato comments that the work done “is akin to creating a remake,” which points to a really deep review.
Regarding when this remaster was planned to take shape, legendary producer Yoshinori Kitase states that was not produced as a joint project to Final Fantasy VII Remake, but it happened in the final stages of the development of the return of Cloud and company.
In terms of how far it will change Crisis Core: Final Fantasy 7 – Reunion Compared to the 2008 PSP title, we know that the graphics have been overhauled with new 3D modeling in Unreal Engine 4. Not only that, but the voice acting has been re-recorded and the soundtrack will have different revisions.
The combos triggered by the slot mechanic will now not only depend on it being triggered randomly, but we will be able to make use of skills whenever we want. Sato assures that the aim is to reach a level of quality that makes it up to Final Fantasy VII Remake.
Regarding what we can expect at a technical level, the person in charge indicated that on PC we can reach 120FPS, while on PS5 and Xbox Series X/S we will go up to 60FPS. Of course, the question remains about what will happen to the Nintendo Switch version, of which it was stated that there will be “differences” regarding resolution and frame rate.
No plot changes
One might think that Square Enix would jump at the chance to add new elements to the story or modify others to be more in line with the current canon. However, both Sato and Kitase have pointed out that such a decision has not been made.
“With Final Fantasy VII Remake, it was a new departure point for Final Fantasy VII, so we decided to expand the story. But with Crisis Core Reunion, it’s a remaster and it’s still positioned as a story that expands on the original story of Final Fantasy VII. So we didn’t want to stray too far from that.”
No plans for more remakes
Works that could experience a profound change remain in the pipeline, as is the case with Dirge of Cerberus – Final Fantasy VII o Before Crisis – Final Fantasy VII. However, Tetsuya Nomura has confirmed to Famitsu that this possibility will not be carried out at the moment, although there is a desire among the staff to create both projects.
Crisis Core: Final Fantasy 7 – Reunion It will be released this winter on PlayStation and Xbox consoles, Nintendo Switch, and PC via Steam.
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