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A true game changer, that is what has just happened in the console video game development scene, specifically Xbox, as AMD FidelityFX Super Resolution 2.0 (FSR) technology was confirmed and is now available in Xbox development kits Series X|S, which means good news for everyone involved, including the players.
Soon, Xbox games will look great thanks to AMD
As promised months ago, the open source supersampling technology would be available to game creators considering Xbox Series X|S as part of their launch plans and can be accessed in devkits starting yesterday. This fact opens up an important opportunity to take gaming performance and performance on Xbox Series X|S to the next level thanks to AMD FSR 2.0 being able to achieve resolution improvements and frame rate increases while consuming fewer resources, which also means greater possibilities to use what is available for other functions in the deployment of a video game.
We are very excited to provide #FidelityFX Super Resolution 2 to @Xbox developers! #FSR 2 can be found in the most recent GDKX samples – building cross-platform for #Xbox Series X|S, Xbox One, and Windows Desktop.
— GPUOpen (@GPUOpen) June 23, 2022
This technology has shown its capacity and power on PC, in fact it is a competitor of Nvidia’s DSLL. Recently, AMD included more games in its support list, one of them being God of War and another Resident Evil Village, both of which are already experiencing a notable increase in their visual quality and frame rate performance.
Although not required, developers are expected to rely on AMD FSR 2.0 when making their games for Xbox Series X|S and this will result in a better experience during the creative process, in the final product and for the gamers who play. will benefit from increased quality and performance.
Stay informed, in LEVEL UP.
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