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After months on strike, a group of workers at Raven Software, studio of Call of Duty: Warzone, voted yesterday to form their union, the first in a company the size of Activision-Blizzard. The news was celebrated by various sectors as it sets an important precedent for workers in the video game industry in the United States, but as expected, it did not go over well with the company.
Raven’s union fell like a bucket of cold water in Activision
The formation of the union that emerged in Raven Software, which is called the Game Workers Alliance, recognized by the National Labor Relations Board (NLRB) of the USA, has been news that has shaken the gaming industry in North America and now the attention is He places himself on the side of Activision-Blizzard because he will have to sit down at the dialogue table with this union of employees to discuss a collective bargaining agreement. The expectation is that the company will take the situation to the last instance, at least as far as the acquisition by Microsoft is finalized and proof of this was the response to what happened.
BREAKING: Video game testers at Raven Software/Activision Blizzard have won their landmark union election, 19-3.
Despite a relentless union-busting campaign, Raven’s quality assurance testers have formed the first union at a major U.S. gaming studio. https://t.co/1ECcSyCuWU
— More Perfect Union (@MorePerfectUS) May 23, 2022
Activision: Raven’s decisions shouldn’t be made by 19 workers
Following the officialization of the Raven Software workers’ union, an Activision-Blizzard representative revealed the following (via Gamesindustry.biz): “We respect and believe in the right of all employees to decide whether to support or vote for a union. We believe that An important decision that will affect the entire Raven Software studio, made up of approximately 350 people, should not be made by 19 employees.”
The acid response has to do with the result of the vote, with 19 votes in favor and 3 against the union. It is also related to the fact that this movement was organized and carried through to the end by just over 20 Raven workers. It should be noted that these employees worked in the area of quality control and their fight began when Activision-Blizzard announced that they would be fired despite the great financial results obtained in 2021. This led to a series of protests, a strike and now a new stage with a union that will undoubtedly mark a before and after in the video game industry in the US.
Still here at LEVEL UP.
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