Editorial: Gaming / Facebook / Twitter / Coverage / Instagram / Discord
Microtransactions, loot boxes or envelopes with special cards are seen as incentives to spend real money in many Free To Play games, which have been under investigation for quite some time, such as in Spain, being considered games of chance.
You can read: Luna Victims: Cryptocurrency creators to face class action lawsuit for scam after crypto crash
And now, the topic is back in the news as a US citizen is proposing to file a class action lawsuit against Blizzard, after his daughter spent around $300 on the card game Hearthstone.
According to Polygon, Nathan Harris of Arizona, United States, filed the lawsuit in California State Superior Court, stating that the random nature of the packs of cards “deceive” children with promises of rare cards, without buyers know what the odds are of getting them.
The lawsuit mentions that his daughter spent the amount of money between 2019 and 2020, using her father’s bank cards. Harris and her attorneys further allege that she “almost never received valuable cards” and “didn’t understand” that she couldn’t receive a refund after making the purchase.
The plaintiff also suggests that more parents join this class action lawsuit, if their children have bought Hearthstone card packs, a video game that has thousands of active players daily, so if this were to materialize, it would be a lawsuit with many participants. .

According to the Polygon report, Blizzard asked the court to take the case within the limits of its jurisdiction, verifying some alleged payment of damages, adding that if the lawsuit is successful, it would exceed $5 million.
Editorial: Gaming / Facebook / Twitter / Coverage / Instagram / Discord
fbq('init', '1178021828893715'); fbq('track', 'PageView');