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Moto GP 22 arrives as the motorcycle racing simulator par excellence, with an excellent recreation of the present and touching the fiber of its moments of past glory.
the world of motorcycling It is one of the most successful in our country, with great drivers who have established themselves in all categories and who have gone down in history in the list of winners of one of the most demanding motor competitions in history. Ángel Nieto, Álex Crivillé, Dani Pedrosa, Jorge Lorenzo or, the most successful in the queen category, Marc Marquez. And, far from our territory, Valentino Rossi he is also a true legend of this sport, among many other successful pilots.
Therefore, paying homage to the modern history of this sport is not easy at all, something that Milestone has been doing year after year through its video games based on the motorcycling world championship. MotoGP 22 It is a new installment that arrives to capture all the emotion of the great categories of sport and put it at the controls of the player. But, on this occasion, they also wanted to take a look at the past and rescue important moments in its modern history, something that has been a great success and one of its great attractions this year.
Moto GP 22: all the information
MotoGP 22 | |
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Platform | PS5, PS4, Xbox Series X, Xbox One y PC |
Release date | April 21, 2022 |
developer | Milestone |
Gender | Driving and simulation_2 |
Language | Voices and texts in Spanish |
Moto GP 22 is the delivery powered by Milestone that includes all the circuits and riders of the motorcycling world championship for the 2022 season. With a multitude of game modes to enjoy the excitement of this sport, it is a very complete bet that brings news, such as its review of the 2009 season. Available from the 21 de abril de 2022 en PS5, PS4, Xbox Series X|S, Xbox One y PC.
Experience with Moto GP 22
The Moto GP 22 experience is especially satisfying, especially for all those regulars who like to enjoy the proposal year after year. Milestone knows how to perfectly fit all the motorcycling technique and bring it to the consoles, bordering on excellence, so you won’t find great news in this regard, something that is not bad at all. In this way, you will find yourself a totally recognizable and familiar game.
If, on the other hand, you are new to motorcycling simulation in video games, don’t worry: Milestone has also thought of you and the many players who are new to this installment, so you can navigate through dynamic and explanatory tutorials so that everything is clear to you before entering the menu where you will find various game modes and the possibility of starring in the 2022 season of the maximum competition, as well as other aspects that we will delve into later.
Thus, the experience with the title is more than satisfactory and allows you to enjoy all its options in a very faithful way to what has been seen in recent years and that is close to what we would experience if we were riding a motorcycle with such a cylinder capacity. Pure simulation.
Magnificent gameplay to feel the thrill of motorcycles
Regarding gameplay, Moto GP 22 fulfills a thousand wonders. It is a game that feels comfortable at all times and that has dared to include some improvements in the handling of the motorcycles to increase that feeling of realism. It seems as if there has been a set-up adjustment on the bike and now it has managed to extract its full potential, if we go into the jargon of the paddock. The result: an absolute marvel before which it is difficult not to fall asleep for hours without a rest. All this taken to a point of colossal realism, where the handling of the motorcycle is fully customizable in the race.
Thus, changes have been implemented making it much easier to change the center of gravity depending on the conditions of the circuit, the needs of the race or even the inclement weather. In addition, certain tire adjustments so that its behavior on the asphalt is more natural than what we were used to. On the other hand, you can also customize lock settingso you can have complete control over the suspension. Small changes that make a difference and that magnificently polish the driving with respect to previous Moto GP installments.
Thus, little bad can be said about the gameplay of Moto GP 22, beyond some bugs in physics and collisions, which are not finished polishing and that seems like the last in Milestone’s shoe, since it has been repeated in the last installments. However, the result of it is superb and provides large doses of fun and realism.
The 2009 season: a look back as if it were yesterday
Let’s go to what is really important and the great novelty that has been introduced in this installment. The Milestone team wanted surprise with something fresh and unexpected. It’s about the way Nine Season 2009, which reviews the 2009 season, one of the most vibrant in history in which riders of the caliber of Jorge Lorenzo, Dani Pedrosa, Casey Stoner and Valentino Rossi fought side by side to win the Moto GP crown. In addition, it was a very special moment, since it could be number 46’s ninth world title. Big words.
The most interesting thing about it is that allows you to relive the 17 races of that World Cup, interspersed with scenes in real image of some of the most important events of that year. A kind of return in time that allows us to relive with great success one of the most exciting seasons of recent times. The key to this is that the entire World Cup is not disputed, but specific fragments in which we will control some of the pilots in a specific section. Although there is a lack of consistency in the order of the missions in question, it is a great way to start this new journey that can bring a very interesting tint to the license in the future.
What is certain is that it is a perfect way to relive this season and it is an amazing and very rewarding job that could well be transferred to other motor licenses to take an example and rescue classic fans who may have disengaged from the motor world in recent years.
A wide variety of game modes for all tastes
Regarding the rest of the modes, there is little to comment on that has not been seen previously in other Moto GP installments. The one that stands out the most is Trajectory mode, a classic of any simulation of a motor sport. Through this proposal you can create your own driver and turn him into world champion while you face the best in the category, how could it be otherwise, starting from the Moto 3 category and ascending to the Olympus of motorcycles.
On the other hand, we also find the Grand Prix mode, allowing you to completely customize the rules of the circuit in which you want to compete. Similarly, there are the aspects online multiplayer and, on this occasion, there is also the debut of something highly demanded by Moto GP fans: the local split screen multiplayer so you can play with your friends on the couch. All this, of course, after overcoming that more than necessary learning curve at the beginning of the proposal, having numerous very useful tutorials so as not to miss anything that you can find in the hours that you will spend next to the title.
A graphic section very similar to that of Moto GP 21
Where perhaps Moto GP 22 disappoints the most is that there are no big differences with its previous installment in relation to the graphic aspect. Although it is true that it is one of the most enjoyable titles technically, reaching stable 60fps and superb 4K resolution on Xbox Series Xwhere we have been able to test it, there is not a big jump from last year’s title.
The modeling of the pilots (in the race) and of the circuits are very well achieved, Of that there is no doubt, but a greater leap could be expected in terms of lighting and different aspects. Let’s go back to the previous parenthesis, because what is truly terrifying are the faces of the pilots when they have to get on the podium or derivatives. An absolute disaster that is completely out of tune with how well treated the bikes are graphically. It is clear that the faces of the protagonists are not the most important thing in this type of video game, but it is always jarring to see those models in the technological height in which we find ourselves.
The star in this sense are the circuits, there is no doubt. Each of them are transferred to perfection and down to the smallest detailso the work that has been done from the Milestone team to achieve maximum fidelity in this regard is to be praised, since it is an absolute joy. Another aspect where Moto GP 22 more than meets is in the sound sectionallowing you to enjoy very realistic motorcycle sound effects and highly entertaining and professional narrations in Spanish.
Conclusions and note of Moto GP 22
Definitely, Moto GP 22 is a great game that more than meets what it sets out to do. He is totally at the height of a sports modality like the one we are dealing with and knows how to transfer all his emotion and tension at all times. Its performance is superb and it is fantastically funny get on the bike and navigate through all its game modes to make the most of its possibilities.
Although the graphic aspect is the discordant note of this great work, the small adjustments that have been made in the gameplay and the introduction of the game mode that reviews the 2009 season make this new installment one of the ones I have enjoyed the most in recent years, something that are big words at this point. If you like motorcycling, you’re going to love it and, on the other hand, if you’re a less fervent fan, you’ll find a fun title that will catch you even if you don’t expect it.
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Is Moto GP 22 worth it? | |
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The best |
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Worst |
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Conclusions | Moto GP 22 is a great game. Very fun and entertaining, with various game modes to provide variety among your options, although it may be too little for the veterans of the franchise. Milestone continues to take steps forward with each delivery and showing that he can take gold from the world of motorcycling and this is one more step towards that goal. Without a doubt, a title that more than fulfills everything that is proposed and that can be expected from it, making small adjustments that manage to get closer to that note of realism that is expected from a simulation video game. |
Related topics: Analysis
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