Its developer has clarified that it wants to polish the game for its launch next year.
We are in a time where it is increasingly difficult to meet release dates, and for Falling Frontier it will be too. This RTS was planned for this year, but finally delayed to 2022, having been this summer the most anticipated game of Indie Games in the voting of E3 2021.
“Most Falling Frontier systems are ready for Early Access release, but I want to take the time to get the game to its best possible state before players get their hands on it,” he explains. Todd D’Arcy, game developer at Shutter Fox Studios. “There are still a lot more things planned for after Early Access, and my editor, Hooded Horse, has provided me with great support in delaying the game and polishing it all that is necessary. “
“Falling Frontier es the game of my dreams, and it is very satisfying to be able to have the time to carry out systems like orbital bombardment or search and rescue, “he continues. players are looking for “.
Falling Frontier is a real-time strategy game that combines classic RTS-style gameplay elements with a number of innovative features which include logistical play and physics-based destruction within a large-scale star system. In it, each decision has to be planned in advance and considered, since we are facing a type of game of hard science fiction, where all its elements are based on solid scientific conclusions in search of endowing its world with a logical sense in an approach to space fantasy with simulation dyes.
In 3DJuegos we have already been able to play it, and earlier this year we told you our impressions of Falling Frontier in an in-depth article that details why we are excited and what things make it special.
More about: Falling Frontier, Shutter Fox Studios, Hooded Horse, RTS and Strategy.