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Cyberpunk 2077 It still gives a lot to talk about and unfortunately it is not because of the positive reviews of the title, but because of the errors that plagued the launch, especially those of the last generation console edition. The game’s scandal reached such a degree that CD Projekt RED acknowledged its mistake and publicly apologized. However, far from alleviating criticism from fans, the situation worsened after this version of the study was contrasted with the report that the industry journalist Jason Schreier published and that brought to light important deficiencies and even chaos in during the development. Well, after all the controversy, the head of CD Projekt RED defended himself against some accusations and tried a defense.
Shortly after the publication of Schreier’s report, Adam Badowski, the head of the Polish study, attempted to make a defense of several points that were raised in the publication. The main one was the supposed fake demo that was used to present the game at E3. According to Badowski, the demos that are brought to these public presentations are a representation of the aspirational game idea that it could be 2 years before a game debuts, “but that’s not to say that’s false. ”.
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Likewise, Badowski pointed out that a game in development “begins to look like the final product only a few days before launch” and that in any case that is what the legend “work in progress” is for, which also explained the absence of some features that were contemplated, but ultimately did not appear in the game. In addition, the manager assured that the final version of Cyberpunk 2077 “It looks and plays better than the demo.”
Badowski does not consider that Cyberpunk 2077 be disastrous
Although the manager acknowledged that the console versions had flaws, he made it clear that the situation with the PC version was different, since it even got multiple 9’s and 10’s in reviews. In this sense, Badowski reiterated that “they are proud of Cyberpunk 2077 as a video game and artistic vision ”and that“ all this is not what I would call disastrous ”.
Badowski also questioned what supposedly “most employees” knew the game would not be ready in 2020, when the journalist had only spoken to 20 people, some of whom were former employees.
Regarding the alleged communication problems within the study by people speaking only Polish within the study, Badowski refuted these assertions, clarifying that the official activities of the study, such as announcements, meetings or sending emails, but that it is normal for people of the same nationality speak in their language among themselves in casual periods, since this is a study in which there are employees of 44 nationalities.
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Jason Scherier learned of Badowski’s response and acknowledged that he regrets having included the issue of language, as it was something that received a lot of attention when in fact it was not so much. However, he stressed that the manager said nothing about the crunch and the unrealistic development agenda.
The journalist also noted that it is interesting that prior to the publication of the article CD Projekt RED refrained from commenting when asked, but Badowski’s responses came after publication. Also, Schreier mentioned that he would love to interview him whenever.
I’ve read your piece and tweets, thank you for the read. I have some thoughts. https://t.co/T3qACdrnwM pic.twitter.com/wuzy5lXoqQ
– Adam Badowski⚡️ (@AdamBadowski) January 16, 2021
What do you think of the case of Cyberpunk 2077 and CD Projekt RED? Tell us in the comments.
Due to the multiple issues that users are having with the game, CD Projekt RED could face a significant fine. On the other hand, Masahiro Sakurai, a recognized cretive of Nintendo, praised the aspirations of Cyberpunk 2077 and considered it a dream game for all the work behind it.
Cyberpunk 2077 is available on PlayStation 4, Xbox One, PC, and Google STADIA. It is expected that at some point in the year the versions dedicated to PlayStation 5 and Xbox Series X | S will also arrive. You can find more news related to him if you visit this page.
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